
Amberterm Progression Kit
11 terminal progression and reward components for dark interfaces — warm black with CRT amber accents. SVG plus transparent PNG at 1x, 2x and 4x.
2D · 437 assets
Buttons, panels, frames, bars and icons — nine-slice ready, transparent PNG plus vector source.

11 terminal progression and reward components for dark interfaces — warm black with CRT amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight amber CRT interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 cartoon background and overlay pieces for dark interfaces — deep teal with ice blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 cartoon card, currency and notification components for dark interfaces — deep teal with ice blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 cartoon dialogue components for dark interfaces — deep teal with ice blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

A glassy teal nine-slice bar frame with three glossy fills and a segmented variant, sized 160×24 with 8 px caps. SVG plus transparent PNG.

10 cartoon heads-up display frames for dark interfaces — deep teal with ice blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 cartoon input prompt sprites for dark interfaces — deep teal with ice blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

64×64 glassy teal inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six single-colour outlined glassy teal menu icons on a 24×24 grid: play, pause, settings, sound, confirm and close. Sheet plus individual files.

15 cartoon navigation and input components for dark interfaces — deep teal with ice blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

Single-framed nine-slice glassy teal window panels, inset list frames and four square button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 cartoon progression and reward components for dark interfaces — deep teal with ice blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight glassy teal interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 low-poly background and overlay pieces for dark interfaces — ash grey with magma orange accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 low-poly card, currency and notification components for dark interfaces — ash grey with magma orange accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 low-poly dialogue components for dark interfaces — ash grey with magma orange accents. SVG plus transparent PNG at 1x, 2x and 4x.

A volcanic rock nine-slice bar frame with three banded fills and a segmented variant, sized 170×26 with 7 px caps. SVG plus transparent PNG.

10 low-poly heads-up display frames for dark interfaces — ash grey with magma orange accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 low-poly input prompt sprites for dark interfaces — ash grey with magma orange accents. SVG plus transparent PNG at 1x, 2x and 4x.

80×80 volcanic rock inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six single-colour solid volcanic rock menu icons on a 24×24 grid: play, pause, settings, inventory, map and sound. Sheet plus individual files.

15 low-poly navigation and input components for dark interfaces — ash grey with magma orange accents. SVG plus transparent PNG at 1x, 2x and 4x.

Single-framed nine-slice volcanic rock window panels, inset list frames and four square button states, as SVG plus transparent PNG at 1x, 2x and 4x.