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Free game UI assets for Defold

1028 interface packs ready to drop into a Defold project — every sprite ships empty, so your own text and icons go in it.

Importing

Drag the PNGs into an atlas; Defold packs them at build time. Keep one atlas per screen rather than one per pack — the draw call count follows the number of atlases in flight, not the number of packs you downloaded.

Nine-slice setup

On a GUI box node set the Slice9 field to the four margins from the pack’s specs box, in the order left, top, right, bottom. The node can then be resized at runtime and the corners hold their size while only the flat regions stretch.

Pixel art

For pixel art set the atlas filter to nearest — in the .atlas file or on the material sampler — and keep the display size a whole multiple of the design resolution. Defold scales the whole frame buffer, so a fractional multiple softens every sprite at once.

Formats and licence

Every pack ships transparent PNG at 1x, 2x and 4x alongside the editable vector source, released under CC-BY-4.0. There is no wait page, no ad gate and no account: the download link on each asset page is the file.

What is in the catalogue

  • 2D — Tilesets and interface art for 2D games.
  • 3D — Surface material sets.
  • Audio — Sound effects and loops.

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