30 assets

Audio

Sound effects and loops.

  • Sound Effects24

    Short one-shots, normalised, WAV plus OGG.

  • Music6

    Seamless loops with stems where available.

Everything in Audio

  • Waveform strip showing all 3 metallic sound effects in the Anvil Ambience SFX set, each labelled with its name and lengthCC-BY-4.0

    Anvil Ambience SFX

    3 metallic seamless loops for a place when nothing is happening — inharmonic partials that refuse to line up on a harmonic series. WAV masters plus OGG.

    sfx3 sounds2.1 MB
  • Waveform strip showing all 6 metallic sound effects in the Anvil Gameplay SFX set, each labelled with its name and lengthCC-BY-4.0

    Anvil Gameplay SFX

    6 metallic one-shots for the sounds events make — inharmonic partials that refuse to line up on a harmonic series. WAV masters plus OGG.

    sfx6 sounds824 kB
  • Waveform strip of the Crypt music loop and its 4 stems, each labelled with its name and lengthCC-BY-4.0

    Anvil — Crypt Loop

    A seamless E Phrygian loop at 62.002 BPM, 15.5 seconds long, with 4 separate stems alongside the full mix. Layer bass, chords, lead and drums independently. WAV masters plus OGG.

    music5 sounds5.7 MB
  • Waveform strip showing all 6 metallic sound effects in the Anvil Interface SFX set, each labelled with its name and lengthCC-BY-4.0

    Anvil Interface SFX

    6 metallic one-shots for the sounds an interface makes — inharmonic partials that refuse to line up on a harmonic series. WAV masters plus OGG.

    sfx6 sounds283 kB
  • Waveform strip showing all 12 metallic sound effects in the Anvil Variations SFX set, each labelled with its name and lengthCC-BY-4.0

    Anvil Variations SFX

    12 metallic takes for one event played over and over — inharmonic partials that refuse to line up on a harmonic series. WAV masters plus OGG.

    sfx12 sounds1.1 MB
  • Waveform strip showing all 3 8-bit sound effects in the Arcade Ambience SFX set, each labelled with its name and lengthCC0-1.0

    Arcade Ambience SFX

    3 8-bit seamless loops for a place when nothing is happening — square and pulse waves run through a 5-bit crusher. WAV masters plus OGG.

    sfx3 sounds419 kB
  • Waveform strip showing all 6 8-bit sound effects in the Arcade Gameplay SFX set, each labelled with its name and lengthCC0-1.0

    Arcade Gameplay SFX

    6 8-bit one-shots for the sounds events make — square and pulse waves run through a 5-bit crusher. WAV masters plus OGG.

    sfx6 sounds74 kB
  • Waveform strip of the Arcade music loop and its 4 stems, each labelled with its name and lengthCC0-1.0

    Arcade — Arcade Loop

    A seamless A Aeolian loop at 151.999 BPM, 6.3 seconds long, with 4 separate stems alongside the full mix. Layer bass, chords, lead and drums independently. WAV masters plus OGG.

    music5 sounds2.4 MB
  • Waveform strip showing all 6 8-bit sound effects in the Arcade Interface SFX set, each labelled with its name and lengthCC0-1.0

    Arcade Interface SFX

    6 8-bit one-shots for the sounds an interface makes — square and pulse waves run through a 5-bit crusher. WAV masters plus OGG.

    sfx6 sounds48 kB
  • Waveform strip showing all 11 8-bit sound effects in the Arcade Variations SFX set, each labelled with its name and lengthCC0-1.0

    Arcade Variations SFX

    11 8-bit takes for one event played over and over — square and pulse waves run through a 5-bit crusher. WAV masters plus OGG.

    sfx11 sounds98 kB
  • Waveform strip showing all 3 crystalline sound effects in the Prism Ambience SFX set, each labelled with its name and lengthCC-BY-4.0

    Prism Ambience SFX

    3 crystalline seamless loops for a place when nothing is happening — high partials with long shimmering tails and a feedback echo. WAV masters plus OGG.

    sfx3 sounds2.1 MB
  • Waveform strip showing all 6 crystalline sound effects in the Prism Gameplay SFX set, each labelled with its name and lengthCC-BY-4.0

    Prism Gameplay SFX

    6 crystalline one-shots for the sounds events make — high partials with long shimmering tails and a feedback echo. WAV masters plus OGG.

    sfx6 sounds868 kB
  • Waveform strip of the Void music loop and its 4 stems, each labelled with its name and lengthCC-BY-4.0

    Prism — Void Loop

    A seamless C whole tone loop at 52.001 BPM, 9.2 seconds long, with 4 separate stems alongside the full mix. WAV masters plus OGG.

    music5 sounds3.9 MB
  • Waveform strip showing all 6 crystalline sound effects in the Prism Interface SFX set, each labelled with its name and lengthCC-BY-4.0

    Prism Interface SFX

    6 crystalline one-shots for the sounds an interface makes — high partials with long shimmering tails and a feedback echo. WAV masters plus OGG.

    sfx6 sounds275 kB
  • Waveform strip showing all 12 crystalline sound effects in the Prism Variations SFX set, each labelled with its name and lengthCC-BY-4.0

    Prism Variations SFX

    12 crystalline takes for one event played over and over — high partials with long shimmering tails and a feedback echo. WAV masters plus OGG.

    sfx12 sounds1.1 MB
  • Waveform strip showing all 3 distorted sound effects in the Rust Ambience SFX set, each labelled with its name and lengthCC-BY-4.0

    Rust Ambience SFX

    3 distorted seamless loops for a place when nothing is happening — saturated saw waves pushed through drive and a 7-bit crusher. WAV masters plus OGG.

    sfx3 sounds2.1 MB
  • Waveform strip showing all 6 distorted sound effects in the Rust Gameplay SFX set, each labelled with its name and lengthCC-BY-4.0

    Rust Gameplay SFX

    6 distorted one-shots for the sounds events make — saturated saw waves pushed through drive and a 7-bit crusher. WAV masters plus OGG.

    sfx6 sounds421 kB
  • Waveform strip of the Neon music loop and its 4 stems, each labelled with its name and lengthCC-BY-4.0

    Rust — Neon Loop

    A seamless D Dorian loop at 108 BPM, 8.9 seconds long, with 4 separate stems alongside the full mix. Layer bass, chords, lead and drums independently. WAV masters plus OGG.

    music5 sounds3.8 MB
  • Waveform strip showing all 6 distorted sound effects in the Rust Interface SFX set, each labelled with its name and lengthCC-BY-4.0

    Rust Interface SFX

    6 distorted one-shots for the sounds an interface makes — saturated saw waves pushed through drive and a 7-bit crusher. WAV masters plus OGG.

    sfx6 sounds200 kB
  • Waveform strip showing all 12 distorted sound effects in the Rust Variations SFX set, each labelled with its name and lengthCC-BY-4.0

    Rust Variations SFX

    12 distorted takes for one event played over and over — saturated saw waves pushed through drive and a 7-bit crusher. WAV masters plus OGG.

    sfx12 sounds511 kB
  • Waveform strip showing all 3 organic sound effects in the Timber Ambience SFX set, each labelled with its name and lengthCC-BY-4.0

    Timber Ambience SFX

    3 organic seamless loops for a place when nothing is happening — narrow-band noise bursts resonating at a fixed body frequency. WAV masters plus OGG.

    sfx3 sounds2.0 MB
  • Waveform strip showing all 6 organic sound effects in the Timber Gameplay SFX set, each labelled with its name and lengthCC-BY-4.0

    Timber Gameplay SFX

    6 organic one-shots for the sounds events make — narrow-band noise bursts resonating at a fixed body frequency. WAV masters plus OGG.

    sfx6 sounds258 kB
  • Waveform strip of the Hearth music loop and its 3 stems, each labelled with its name and lengthCC-BY-4.0

    Timber — Hearth Loop

    A seamless F Lydian loop at 84 BPM, 11.4 seconds long, with 3 separate stems alongside the full mix. Layer bass, chords and lead independently. WAV masters plus OGG.

    music4 sounds3.9 MB
  • Waveform strip showing all 6 organic sound effects in the Timber Interface SFX set, each labelled with its name and lengthCC-BY-4.0

    Timber Interface SFX

    6 organic one-shots for the sounds an interface makes — narrow-band noise bursts resonating at a fixed body frequency. WAV masters plus OGG.

    sfx6 sounds144 kB
  • Waveform strip showing all 12 organic sound effects in the Timber Variations SFX set, each labelled with its name and lengthCC-BY-4.0

    Timber Variations SFX

    12 organic takes for one event played over and over — narrow-band noise bursts resonating at a fixed body frequency. WAV masters plus OGG.

    sfx12 sounds355 kB
  • Waveform strip showing all 3 clean sound effects in the Vellum Ambience SFX set, each labelled with its name and lengthCC0-1.0

    Vellum Ambience SFX

    3 clean seamless loops for a place when nothing is happening — sine and triangle tones with no distortion at any stage. WAV masters plus OGG.

    sfx3 sounds2.1 MB
  • Waveform strip showing all 6 clean sound effects in the Vellum Gameplay SFX set, each labelled with its name and lengthCC0-1.0

    Vellum Gameplay SFX

    6 clean one-shots for the sounds events make — sine and triangle tones with no distortion at any stage. WAV masters plus OGG.

    sfx6 sounds260 kB
  • Waveform strip of the Market music loop and its 4 stems, each labelled with its name and lengthCC0-1.0

    Vellum — Market Loop

    A seamless G Mixolydian loop at 127.999 BPM, 7.5 seconds long, with 4 separate stems alongside the full mix. Layer bass, chords, lead and drums independently. WAV masters plus OGG.

    music5 sounds3.1 MB
  • Waveform strip showing all 6 clean sound effects in the Vellum Interface SFX set, each labelled with its name and lengthCC0-1.0

    Vellum Interface SFX

    6 clean one-shots for the sounds an interface makes — sine and triangle tones with no distortion at any stage. WAV masters plus OGG.

    sfx6 sounds126 kB
  • Waveform strip showing all 12 clean sound effects in the Vellum Variations SFX set, each labelled with its name and lengthCC0-1.0

    Vellum Variations SFX

    12 clean takes for one event played over and over — sine and triangle tones with no distortion at any stage. WAV masters plus OGG.

    sfx12 sounds254 kB