
Nightcity Dialogue Kit
7 cyberpunk dialogue components for dark interfaces — midnight blue with hot magenta accents. SVG plus transparent PNG at 1x, 2x and 4x.
2D · 437 assets
Buttons, panels, frames, bars and icons — nine-slice ready, transparent PNG plus vector source.

7 cyberpunk dialogue components for dark interfaces — midnight blue with hot magenta accents. SVG plus transparent PNG at 1x, 2x and 4x.

A neon night nine-slice bar frame with three hollow-core fills and a segmented variant, sized 220×20 with 4 px caps. SVG plus transparent PNG.

12 cyberpunk HUD frames for dark interfaces — midnight blue with hot magenta accents. SVG plus transparent PNG at 1x, 2x and 4x.

10 cyberpunk heads-up display frames for dark interfaces — midnight blue with hot magenta accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 cyberpunk input prompt sprites for dark interfaces — midnight blue with hot magenta accents. SVG plus transparent PNG at 1x, 2x and 4x.

68×68 neon night inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six two-tone neon night menu icons on a 32×32 grid: play, pause, settings, map, sound and close. Sheet plus individual files.

15 cyberpunk navigation and input components for dark interfaces — midnight blue with hot magenta accents. SVG plus transparent PNG at 1x, 2x and 4x.

Single-framed nine-slice neon night window panels, inset list frames and four chamfered button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 cyberpunk progression and reward components for dark interfaces — midnight blue with hot magenta accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight neon night interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 stylised background and overlay pieces for dark interfaces — wood-brown with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 stylised card, currency and notification components for dark interfaces — wood-brown with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 stylised dialogue components for dark interfaces — wood-brown with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

A warm oak nine-slice bar frame with three glossy fills and a segmented variant, sized 192×28 with 10 px caps. SVG plus transparent PNG.

10 stylised heads-up display frames for dark interfaces — wood-brown with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 stylised input prompt sprites for dark interfaces — wood-brown with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

72×72 warm oak inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six single-colour solid warm oak menu icons on a 32×32 grid: health, currency, defence, loot, map and settings. Sheet plus individual files.

15 stylised navigation and input components for dark interfaces — wood-brown with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

Double-framed nine-slice warm oak window panels, inset list frames and four tab button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 stylised progression and reward components for dark interfaces — wood-brown with polished brass accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight warm oak interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 flat background and overlay pieces for light interfaces — warm paper with rust red accents. SVG plus transparent PNG at 1x, 2x and 4x.