
Dusk Inventory Slots — 48px grid
48×48 dusk purple inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.
2D · 437 assets
Buttons, panels, frames, bars and icons — nine-slice ready, transparent PNG plus vector source.

48×48 dusk purple inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six single-colour solid dusk purple menu icons on a 16×16 grid: health, currency, defence, loot, confirm and close. Sheet plus individual files.

15 pixel art navigation and input components for dark interfaces — night-violet with amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

Title-barred nine-slice dusk purple window panels, inset list frames and four square button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 pixel art progression and reward components for dark interfaces — night-violet with amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight dusk purple interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 terminal background and overlay pieces for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 terminal card, currency and notification components for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 terminal dialogue components for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

A phosphor nine-slice bar frame with three hollow-core fills and a segmented variant, sized 200×20 with 4 px caps. SVG plus transparent PNG.

12 terminal HUD frames for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

10 terminal heads-up display frames for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 terminal input prompt sprites for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

68×68 phosphor inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six two-tone phosphor menu icons on a 24×24 grid: play, pause, settings, map, sound and close. Sheet plus individual files.

15 terminal navigation and input components for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

Single-framed nine-slice phosphor window panels, inset list frames and four chamfered button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 terminal progression and reward components for dark interfaces — terminal black with phosphor green accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight phosphor interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 hologram background and overlay pieces for dark interfaces — abyss navy with signal amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 hologram card, currency and notification components for dark interfaces — abyss navy with signal amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 hologram dialogue components for dark interfaces — abyss navy with signal amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

A projected light nine-slice bar frame with three ticked fills and a segmented variant, sized 180×16 with 3 px caps. SVG plus transparent PNG.

12 hologram HUD frames for dark interfaces — abyss navy with signal amber accents. SVG plus transparent PNG at 1x, 2x and 4x.