
Sketch Panel UI Kit — double-framed panels and buttons
Double-framed nine-slice inked notebook window panels, inset list frames and four square button states, as SVG plus transparent PNG at 1x, 2x and 4x.
2D · 437 assets
Buttons, panels, frames, bars and icons — nine-slice ready, transparent PNG plus vector source.

Double-framed nine-slice inked notebook window panels, inset list frames and four square button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 hand-drawn progression and reward components for light interfaces — off-white paper with ink blue accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight inked notebook interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 realistic background and overlay pieces for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 realistic card, currency and notification components for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 realistic dialogue components for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

A dark slate nine-slice bar frame with three banded fills and a segmented variant, sized 160×24 with 8 px caps. SVG plus transparent PNG.

10 realistic heads-up display frames for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 realistic input prompt sprites for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

64×64 dark slate inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six single-colour outlined dark slate menu icons on a 24×24 grid: play, pause, settings, inventory, map and sound. Sheet plus individual files.

15 realistic navigation and input components for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

Single-framed nine-slice dark slate window panels, inset list frames and four square button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 realistic progression and reward components for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight dark slate interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 cel-shaded background and overlay pieces for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 cel-shaded card, currency and notification components for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 cel-shaded dialogue components for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

A ink wash nine-slice bar frame with three glossy fills and a segmented variant, sized 164×24 with 9 px caps. SVG plus transparent PNG.

10 cel-shaded heads-up display frames for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 cel-shaded input prompt sprites for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

76×76 ink wash inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six single-colour outlined ink wash menu icons on a 32×32 grid: play, pause, settings, map, sound and close. Sheet plus individual files.

15 cel-shaded navigation and input components for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.