
Redline Backdrops
7 cyberpunk background and overlay pieces for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.
2D · 437 assets
Buttons, panels, frames, bars and icons — nine-slice ready, transparent PNG plus vector source.

7 cyberpunk background and overlay pieces for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 cyberpunk card, currency and notification components for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 cyberpunk dialogue components for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

A alarm red nine-slice bar frame with three hollow-core fills and a segmented variant, sized 200×20 with 4 px caps. SVG plus transparent PNG.

12 cyberpunk HUD frames for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

10 cyberpunk heads-up display frames for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 cyberpunk input prompt sprites for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

72×72 alarm red inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six two-tone alarm red menu icons on a 32×32 grid: play, pause, settings, map, sound and close. Sheet plus individual files.

15 cyberpunk navigation and input components for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

Single-framed nine-slice alarm red window panels, inset list frames and four chamfered button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 cyberpunk progression and reward components for dark interfaces — blood black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

Eight alarm red interface controls: checkbox, radio, toggle and slider, each with on and off states drawn as different shapes. SVG plus transparent PNG.

7 stylised background and overlay pieces for dark interfaces — deep indigo with pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.

11 stylised card, currency and notification components for dark interfaces — deep indigo with pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.

7 stylised dialogue components for dark interfaces — deep indigo with pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.

A cold stone nine-slice bar frame with three hollow-core fills and a segmented variant, sized 176×22 with 7 px caps. SVG plus transparent PNG.

10 stylised heads-up display frames for dark interfaces — deep indigo with pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 stylised input prompt sprites for dark interfaces — deep indigo with pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.

60×60 cold stone inventory slots: empty, hover, selected and locked states plus three rarity frames. SVG and transparent PNG.

Six two-tone cold stone menu icons on a 24×24 grid: play, pause, settings, map, sound and confirm. Sheet plus individual files.

15 stylised navigation and input components for dark interfaces — deep indigo with pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.

Title-barred nine-slice cold stone window panels, inset list frames and four chamfered button states, as SVG plus transparent PNG at 1x, 2x and 4x.

11 stylised progression and reward components for dark interfaces — deep indigo with pale silver accents. SVG plus transparent PNG at 1x, 2x and 4x.