UI Packs

Coinop Navigation Kit

15 arcade navigation and input components for dark interfaces — plum black with coin gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

  • ui
  • svg
  • transparent png
  • tabs
  • scrollbar
  • dropdown
  • settings menu
  • arcade
  • arcade
  • arcade
  • cabinet
  • retro
  • score
Sheet showing 15 arcade navigation and input components from the Coinop family, arranged on a transparency checkerboard with their pixel sizes printed underneath
1600×1528 previewtransparency shown as checkerboard

About this pack

Coinop Navigation Kit is a set of 15 navigation and input components drawn in the arcade style, where the colour is the body rather than the border — saturated slabs with pointed ends. It contains active and inactive tabs, a scrollbar track, thumb and two arrows, a dropdown in closed and open states with its menu, idle and focused text fields and round close, back, plus and minus buttons.

Most free UI kits stop at panels and buttons, which means the first settings screen you build is the moment you start drawing your own art. This is the rest of it: the parts a menu actually needs before it works.

Each slab is filled with a two-stop gradient running along its long axis, and the marks are drawn dark on top of the colour rather than bright on top of black. The pointed ends are part of the silhouette, so they survive being scaled instead of being an outline effect.

Inside that style this is the Coinop reading of it: a dark interface on a plum black palette with coin gold accents, built around a single bordered frame, chamfered buttons at 200x56, hollow-cored bars divided into 5 segments, and two-tone icons on a 32px grid. Those measurements are why two families can share an art style without being interchangeable: the style decides how an edge is drawn, the numbers decide what the interface is for.

The focused text field widens its outline instead of only changing colour, because a focus ring that is only a hue disappears in high-contrast mode and takes keyboard navigation with it. The active tab merges into the surface below it rather than just brightening, which is what makes it read as connected.

Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x, so you can drop the PNGs straight into an engine or open the vector and change a colour. Built to the same measurements as the rest of the Coinop family, which means this kit and the Coinop panel kit line up without either being resized. A good fit for racing, arcade and score-driven interfaces.

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Download ZIP55 kB

Complete set — SVG sources, PNG exports at 1x/2x/4x, licence and readme

Files included in this pack
FileFormatSizeDownload
Complete set — SVG sources, PNG exports at 1x/2x/4x, licence and readmeZIP55 kBGet →
Navigation tab, active, arcade, editable SVGSVG968 BGet →

How to use it

  1. Nine-slice the scrollbar track vertically only; the thumb is a separate sprite so you can size it to the content ratio without stretching the grip lines.
  2. The dropdown menu is a separate sprite from the closed control — draw it on a layer above everything else, or it clips inside the panel that owns it.
  3. Use the plus and minus round buttons as a stepper pair at the same size as the close button so a settings row keeps one rhythm.

License

Creative Commons Attribution 4.0 — Free for commercial use. Credit required. Full terms · What this means in practice

Copy-paste credit line
"Coinop Navigation Kit" by Oğuzhan Girgin, licensed under CC BY 4.0 — https://www.colorosse.com/assets/2d/ui/coinop-navigation-kit