
Slate HUD Frames
16 realistic heads-up display frames for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.
2D · 505 assets
Buttons, panels, frames, bars and icons — nine-slice ready, transparent PNG plus vector source.

16 realistic heads-up display frames for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 realistic input prompt sprites for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

13 64×64 dark slate inventory slots: empty, hover, selected, locked, blocked and drop states, round and hex equipment slots, a hotbar slot and three rarity frames.

20 realistic loading and waiting indicators for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

12 realistic map markers and world indicators for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

57 single-colour outlined dark slate menu icons on a 24×24 grid, including play, pause, settings and 54 more. Sheet plus individual files.

15 realistic navigation and input components for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

18 dark slate interface sprites: single-framed nine-slice panels, a tooltip, a header bar, a divider, a chip and twelve square button states. SVG plus transparent PNG.

20 realistic progression and reward components for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

12 realistic status effect frames and duration indicators for dark interfaces — neutral slate with warm gold accents. SVG plus transparent PNG at 1x, 2x and 4x.

19 dark slate interface controls: checkbox, radio, toggle, slider and stepper, with on, off, partial and disabled states drawn as different shapes. SVG plus PNG.

13 cel-shaded background and overlay pieces for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

18 cel-shaded card, currency and notification components for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

15 cel-shaded dialogue components for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 ink wash HUD bar sprites: standard, slim and vertical frames, three glossy fills in each, plus segmented, ghost and shield variants. SVG plus transparent PNG.

16 cel-shaded heads-up display frames for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

16 cel-shaded input prompt sprites for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

13 76×76 ink wash inventory slots: empty, hover, selected, locked, blocked and drop states, round and hex equipment slots, a hotbar slot and three rarity frames.

57 single-colour outlined ink wash menu icons on a 32×32 grid, including play, pause, settings and 54 more. Sheet plus individual files.

15 cel-shaded navigation and input components for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

18 ink wash interface sprites: double-framed nine-slice panels, a tooltip, a header bar, a divider, a chip and twelve tab button states. SVG plus transparent PNG.

20 cel-shaded progression and reward components for dark interfaces — charcoal wash with seal red accents. SVG plus transparent PNG at 1x, 2x and 4x.

19 ink wash interface controls: checkbox, radio, toggle, slider and stepper, with on, off, partial and disabled states drawn as different shapes. SVG plus PNG.

13 vaporwave background and overlay pieces for dark interfaces — twilight indigo with flamingo pink accents. SVG plus transparent PNG at 1x, 2x and 4x.