UI Packs

Dusk Navigation Kit

15 pixel art navigation and input components for dark interfaces — night-violet with amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

  • ui
  • svg
  • transparent png
  • tabs
  • scrollbar
  • dropdown
  • settings menu
  • pixel
  • pixel art
  • pixel art
  • retro
  • 2d
Sheet showing 15 pixel art navigation and input components from the Dusk family, arranged on a transparency checkerboard with their pixel sizes printed underneath
1600×1528 previewtransparency shown as checkerboard

About this pack

Dusk Navigation Kit is a set of 15 navigation and input components drawn in the pixel art style, where every corner is a staircase of whole pixels and nothing is anti-aliased. It contains active and inactive tabs, a scrollbar track, thumb and two arrows, a dropdown in closed and open states with its menu, idle and focused text fields and round close, back, plus and minus buttons.

Most free UI kits stop at panels and buttons, which means the first settings screen you build is the moment you start drawing your own art. This is the rest of it: the parts a menu actually needs before it works.

The outline steps in 4px units and shading is a Bayer dither rather than a gradient, so the set survives being scaled by an integer factor — which is the only way pixel art can be scaled without turning to mush.

Inside that style this is the Dusk reading of it: a dark interface on a night-violet palette with amber accents, built around a header band across the top of the frame, square-cornered buttons at 96x32, tick-marked bars divided into 6 segments, and solid icons on a 16px grid. Those measurements are why two families can share an art style without being interchangeable: the style decides how an edge is drawn, the numbers decide what the interface is for.

The focused text field widens its outline instead of only changing colour, because a focus ring that is only a hue disappears in high-contrast mode and takes keyboard navigation with it. The active tab merges into the surface below it rather than just brightening, which is what makes it read as connected.

Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x, so you can drop the PNGs straight into an engine or open the vector and change a colour. Built to the same measurements as the rest of the Dusk family, which means this kit and the Dusk panel kit line up without either being resized. A good fit for pixel-art games.

Download

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Download ZIP32 kB

Complete set — SVG sources, PNG exports at 1x/2x/4x, licence and readme

Files included in this pack
FileFormatSizeDownload
Complete set — SVG sources, PNG exports at 1x/2x/4x, licence and readmeZIP32 kBGet →
Navigation tab, active, pixel art, editable SVGSVG1.7 kBGet →

How to use it

  1. Nine-slice the scrollbar track vertically only; the thumb is a separate sprite so you can size it to the content ratio without stretching the grip lines.
  2. The dropdown menu is a separate sprite from the closed control — draw it on a layer above everything else, or it clips inside the panel that owns it.
  3. Use the plus and minus round buttons as a stepper pair at the same size as the close button so a settings row keeps one rhythm.

License

Creative Commons Attribution 4.0 — Free for commercial use. Credit required. Full terms · What this means in practice

Copy-paste credit line
"Dusk Navigation Kit" by Oğuzhan Girgin, licensed under CC BY 4.0 — https://www.colorosse.com/assets/2d/ui/dusk-navigation-kit