Tilesets
Carbon Tileset
58 realistic tiles for dark interfaces — near black with warning amber accents. SVG plus transparent PNG at 1x, 2x and 4x.

About this pack
Carbon Tileset is a set of 58 tiles drawn in the realistic style, where a five-stop specular gradient runs down a brushed metal face with rivets at the corners. It contains a 47-mask autotile set, ground and wall variations, edge and corner pieces, grid-aligned props and an assembled sheet.
A tileset is only a tileset if the tiles actually connect. Most free sets are a folder of squares that look related and line up almost everywhere, and the almost is what costs an afternoon: one edge mask is off by a pixel and the seam shows on every wall in the level.
The brush texture is a 3px line pattern rather than real noise: noise triples the PNG weight for a texture nobody can see at 1x. The shadow is layered rather than blurred so it holds up at 4x.
Inside that style this is the Carbon reading of it: a dark interface on a near black palette with warning amber accents, built around four corner brackets in place of a closed border, chamfered buttons at 152x44, hollow-cored bars divided into 14 segments, and two-tone icons on a 32px grid. Those measurements are why two families can share an art style without being interchangeable: the style decides how an edge is drawn, the numbers decide what the interface is for.
The autotile masks are generated from the same edge geometry rather than drawn one at a time, so a tile and its neighbour share the exact border by construction rather than by care. Ground variations are drawn to be interchangeable at any position, which is what stops a large floor reading as a repeating pattern.
Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x, so you can drop the PNGs straight into an engine or open the vector and change a colour. Built to the same measurements as the rest of the Carbon family, which means this kit and the Carbon panel kit line up without either being resized. A good fit for realistic and simulation interfaces.
Download
Direct link · no sign-up · no wait pageComplete set — SVG sources, PNG exports at 1x/2x/4x, licence and readme
How to use it
- Import the sheet with the tile size the specs box names and no padding or extrusion; the tiles are drawn to the grid edge on purpose so adjacent tiles meet exactly.
- Map the autotile masks by their bitmask number — the file names are the mask value, so a standard blob autotile setup wires up without a lookup table.
- Scale by whole numbers only. A tileset at 1.5x lands tile edges on half pixels and produces a seam that is not in the art.
License
Creative Commons Attribution 4.0 — Free for commercial use. Credit required. Full terms · What this means in practice
"Carbon Tileset" by Oğuzhan Girgin, licensed under CC BY 4.0 — https://www.colorosse.com/assets/2d/tilesets/carbon-tileset


