UI Packs
Aetherlab HUD Frame Set
12 magitech HUD frames for dark interfaces — lab navy with aether cyan accents. SVG plus transparent PNG at 1x, 2x and 4x.

About this pack
Aetherlab HUD Frame Set is a set of 12 HUD frames drawn in the magitech style, where pointed corners and a circuit trace carry arcane colour — fantasy with wiring under it. It contains a primary panel frame, a data readout frame, a console frame, a terminal frame, an alert banner, a wide status strip, a tall side column, a square portrait frame and a label tag and a compact badge.
Most free HUD sets are one rectangle at twelve sizes. That is the tell: real interface art gives every frame its own outline, because a readout, a portrait and an alert banner do not have the same job and should not have the same shape. A set where the only difference is width reads as filler the moment you place two of them on screen together.
The pointed corners come from the shape vocabulary rather than from a fantasy frame, and that is deliberate: this style is the tech half of magitech, not the carved half. Gradients and outlined compositions alternate through the set so a spell panel and an instrument panel can share one screen.
Inside that style this is the Aetherlab reading of it: a dark interface on a lab navy palette with aether cyan accents, built around a single bordered frame, chamfered buttons at 144x36, hollow-cored bars divided into 22 segments, and two-tone icons on a 24px grid. Those measurements are why two families can share an art style without being interchangeable: the style decides how an edge is drawn, the numbers decide what the interface is for.
Every frame here has its own silhouette — the four corners and four edges are treated independently, so one frame has a notched top-right and a railed side while the next has folded corners and a vee on both long edges. None is a scaled copy of another. The applied marks (hatch blocks, tick rows, barcode strips, chevrons) sit only on the edges: the middle stays clear because that is where your map, portrait or text goes.
Every sprite ships as an editable SVG and as transparent PNG at 1x, 2x and 4x, so you can drop the PNGs straight into an engine or open the vector and change a colour. Built to the same measurements as the rest of the Aetherlab family, which means this kit and the Aetherlab panel kit line up without either being resized. A good fit for magitech, alchemy and arcane-science interfaces.
Download
Direct link · no sign-up · no wait pageComplete set — SVG sources, PNG exports at 1x/2x/4x, licence and readme
How to use it
- Nine-slice on the flat regions only. Each frame ships its safe margins in the specs box, and the sides whose middle carries a notch or a vee are marked unstretchable — stretch those and the mark grows with the frame.
- Draw your content inside the frame, not over it: every silhouette leaves the centre empty on purpose, and none of the applied marks reaches into it.
- The glow is drawn as stacked strokes rather than a blur filter, so the 4x PNG stays sharp. If you want a stronger bloom, add it in-engine on top rather than scaling the sprite.
License
Creative Commons Attribution 4.0 — Free for commercial use. Credit required. Full terms · What this means in practice
"Aetherlab HUD Frame Set" by Oğuzhan Girgin, licensed under CC BY 4.0 — https://www.colorosse.com/assets/2d/ui/aetherlab-hud-frame-set


